SPACESHEEP
mobile game 2018
Game Design & Game Art
A one-tap game where the objective is to collect as many stars as you can while managing to keep your speeding spaceship to an endless, ever changing path.
A casual mobile game that could be released at some point in the future.
The idea for the main mechanics and the gameplay came up one day while brainstorming with two friends of mine.
I had to give that sheep some space..
It had to be as complicated as a sheep's brains and spacious enough for the players' comfort.
Casual games have to be simple to navigate and easy and fun to play again & again.
Backgrounds that don't draw much of the player's attention and just one or two fast paced moving layers upfront.
For this project's needs, a starting screen, a "navigation through modes and skins" screen, a score screen and a shop panel have been designed.